Build the biggest most powerful deck the suburbs have ever seen. Tear down homes for lumber, steel, and concrete. Draft powerful structure cards and place them strategically across your expanding platform. Every deck section you add changes your defensive layout. Every card you draft reshapes your build.

Survive waves of furious neighbors, escalating inspections, and the final HOA audit. Every wave increases the pressure, and death is permanent. No matter your fate, your deck gets scored at the end. Connect your deck to your neighbors' decks to increase the total span and coverage. Once you claim your neighbor's house, you can tear it down for more deckbuilding materials.

Expand too quickly, and you'll have to confront your neighbors yourself. Play too conservatively and you'll never build the deck of your dreams. Do you leave your solar panels exposed, or do you move them to the interior of your deck where they're safe? Every time you push the boundaries, you risk a deadly fight.

This is a deckbuilder where adjacency matters. Place powerful Prism Towers next to each other to create a network effect that fries nosy neighbors in an instant. Place labor camps next to resources and extract them automatically. Put a stair well near a valuable resource so you can access it more readily.

It's not just a deckbuilder. It's also a deckbuilder. Combine the Triple Play card with the Move card to optimize your deck at low cost. Combine artifacts like the Chili Cheese Nachos with Grill Turrets to create a devastating meta build. The deckbuilding affects the deckbuilding. If you want to defeat the HOA, you can't just focus on one.

Build recklessly. Optimize ruthlessly. Outgrow the suburbs. Flout convention and become the Rogue Deck Builder.


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This is pretty friggin' clever! Not gonna lie, when I read "Deck Builder" I was obviously thinking like a card game where you have to collect cards to build your perfect deck but then the picture hit me and I was like "Oh, yeah! That hook just did its job, I'm most certainly about to play this!"

I came here from your YouTube video about learning the hard way because the game in the video looked so fun (even just the simple block prototype looked REALLY FUN!)  so I'm really excited to try both out as soon as I get home 🤘😁

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hahaha enjoy. I need to do a few more passes on Rogue Deck Builder. It's still an early prototype. The resource harvesting is too repetitive, and I want to add in some automation ramps so it's more strategic and you aren't spending the whole time chopping down trees.

If you want a more refined experience, check out my full game Mooselutions on Steam.